Friday, February 27, 2009

Movie Reviews

Slumber Party Massacre 2 (USA/1987)

Disastrous mish-mash of a music video and teen slasher. Having an extra from Grease as the killer is bad enough but when the 50’s rock n’roll pastiche kicks in before each slaying it becomes unbearable. Awful (and not in a good way!)


Death Race (USA/2008)

90% of this film consists of cars with guns, shooting each other and crashing. It manages to get away with it, although the action scenes are a bit of a mixed bag, as it’s just so unashamedly convoluted and silly. More could’ve been made of the media aspect of the reality tv show but I don’t think this was a project which was open to such things as satire and wit.


Taken (France/USA 2008)

Standard thriller that “does exactly what it says on the tin”. Not too many surprises in what is a solid movie (even if it does stretch your suspension of disbelief at times) with some good camerawork – particularly in the fight scenes.



Choke (USA/2008)

Laid back comedy-drama that casts a psychological insight into the life of the morally bankrupt protagonist. Some fine performances from the supporting cast (as equally disturbed individuals) adds much needed gravity to the fantastical plot. Thoroughly enjoyable.



They Live (USA/1988)

Satirical sci-fi that has a strong anti-consumerism message. The subliminal-message visuals, the impoverished 80’s setting and the doses of black comedy all aid the satire in what is a very entertaining film.

Thursday, February 12, 2009

Resistance 2 (PS3)

The original Resistance had an even share of fans and critics but most would have agreed that it laid a solid foundation for the franchise to expand and, with some polishing, a top class sequel to be built upon. Fall of Man’s major triumphs came from it’s intriguing scenario supported by it’s atmosphere, detailed environments and compelling plot. So one would imagine that these, at the very least, would be the backbone of the sequel….

The game begins badly, in a generic “facility” with the same old pipe and crate filled corridors seen in countless FPS games (largely ones from the previous console generation it has to be said). Unfortunately it takes a long time before you encounter anything close to the quality of the first game’s environments as you are dragged through a dull canyon, another facility and an uninspiring alien vessel, before finally getting to experience a bit of post-war Americana.

All of the early levels (well most of the game actually) begin and end the same – dropped off and collected by helicopter – as you are given your next target and move on with scant regard for plot progression. Being pushed from pillar to post in such a manner is a real momentum killer. In R:FOM, the gradual build-up of information on the Chimeran invasion coupled with the sombre narration between missions was a real boon in terms of atmosphere and this lacks such a device to drive the story. (One could probably argue that there isn’t much of a story to drive in the first place!)

Environments and plot aside, there is something rotten at the core of the game. The balance to the gunplay, the cornerstone of any FPS, is badly askew. The waves of bog-standard Chimeran fighters are easier to brush aside than they should be but the real deal-breaker are the bigger, less-frequent foes who rely on weaponry and endurance from an unfathomable rule-set. This leads to many choke-points and, worse still, a sense of unfairness.

The clever and varied weapon-set is intact from the first game. The new additions aren’t as inventive and are rarely incorporated. The choice to make most of the enemy not relinquish their guns upon death seems at first to be a bug but later you discover that the developers like to prescribe guns to each situation, denying the player the chance to utilise their favourite weapon-set in any situation which again seems like a bad move.

The online modes offer variety, with the co-op missions providing some genuine entertainment, but there’s nothing spectacular on offer and certainly nothing to rival the best in the genre.

So with the epic feel and intriguing narrative all but gone there really is nothing left to recommend this over, or even to supplement, the best PS3 shooters out there. And with Killzone 2 looming on the horizon this maybe pushed even further down the pecking order.

Monday, February 2, 2009

Movie Round-up

Gremlins (1988/USA) The splicing of proper horror and black comedy into what is, for all intents and purposes, a children’s film can sometimes feel out of place but it comes off with great success. Some of the later scenes are more akin to a macabre take on the Muppets but it still stands up today. A true 80’s classic.






The Incredible Hulk (2008/USA) This begins with the promise of a more considered, humanistic look at the superhero genre (and the casting of Norton as the protagonist certainly aided that). Unfortunately, as it progresses it only becomes more bound by convention with the final scenes resembling a WWE travesty.






Iron Man (2008/USA) With strong, bold characters and a plot revolving around reformation this should have the perfect recipe for a solid superhero jaunt but alas it falls short of the mark. The lack of a real nemesis (cardboard cut-out Middle-Eastern terrorists anyone?!) and the dull action scenes let it down making it just another average Marvel vehicle.






Ultraviolet (2006/USA) Although visually interesting, theres little to recommend about this style-over-substance sci-fi. The fight scenes are a particular disappointment with overly-choreographed prancing the order of the day.








X-Men: The Last Stand (2006/USA) With an established franchise behind it, this 3rd X-Men film had the license to attempt a different approach. The moral dilemma (of a “cure” for the mutants) that pervades the film is certainly interesting but rarely explored in much depth but it does help to keep proceedings ticking over nicely….until we get to the travesty of a final battle(why cant they get these things right?). Overall another “almost”.
 
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